Your landing will be graded based on the weight of the wheels at landing, the distance from the center line, your approach angle, etc. Reach out and touch the throttle, manipulate the flight stick, flip switches, and more. The F/A 18 cockpit is modeled with accurate detail. Your task is to utilize your skills to land on the aircraft carrier. We have long wanted to develop a true pilot simulator, but this wasn’t possible until the advent of virtual reality. With F/A 18 Carrier Landing, we’re able to bring the armchair pilot into the cockpit of a fighter jet. As gamers, we search for experiences that aren’t possible in our daily lives. The full release will support both Oculus and Vive.į18 Carrier Landing places you in the cockpit of an F/A 18 Hornet. We encourage the community to provide feedback and help us build additional content.” “The community will be critical to the development process. How are you planning on involving the Community in your development process? “Yes, the early access game will be discounted by 25%” Will the game be priced differently during and after Early Access? The early access version contains two landing scenarios with global leaderboards.” “The early access version is roughly 80% complete. What is the current state of the Early Access version? The full version of the game will be available for both the Oculus Rift and the HTC Vive.” “The early access game is only available for the Oculus Rift. How is the full version planned to differ from the Early Access version? “The game will be in early access approximately 4 to 8 weeks.” This feedback will be used to improve the game and add content.”Īpproximately how long will this game be in Early Access? We're releasing early access because we value the feedback we'll receive from the community. Sunnary: The designers of the program spent a lot of time on the visuals but there needs to be much more work on the actual flight dynamics if this is to be a simulator which reflects real carrier aircraft.“Our team is dedicated to providing a truly unique VR experience. By hiding the carrier in haze until the last moment and not giving the ship's heading you are rigging the game against the player as they have to make gross changes as they get close. Certainly this is an exercise in eye-hand coordination but the pilot should know in which direction the carrier is heading in order to orient him/herslf in the correct direction. The heading of the carrier should be given at the start of the game. The actual term for take off and landing is 'CLEARED to takeoff/land.'ĩ. The AOA indicators should be on the HUD on the left side (because the landing aid on the carrier is on the left side of the glide slope) centered about the horizon line and be avout 4 times as large.Ĩ. Speed brakes, when actuated go out and stay out until retracted.ħ. Engine response in the two I tried was way too slow.ĥ. Also for many of the aircraft the speed brakes are out while landing to keep the engine setting higher so it responds quickly. For a dual engine jet aircraft the engine setting with gear and flaps down the engines should be much higher. I could track 3 degrees nose down and the aircraft continues to climb for 15 seconds.Ĥ. Altitude similarly jumps around way too quickly. Similarly the azimuth (aircraft heading) is also extremely sensitive.ģ. When you put a lateral input inertia slows down the aircraft's roll response. The roll response is way too sensitive no matter what the setting. That said I have to revise my original review.ġ. Having spent a few hours on the simulator I realize I did not see t he sound option and also the AOA. The only thing that could improve it is it there were real combat missions and weapons.īy Anonymous reviewed on February 20, 2015Īircraft response iway too sensitive, need carrier heading at start of game. A great game - despite the lack of combatį18 Carrier Landing is an impressive game that will appeal all wannabe fighter pilots and those that fancy themselves as a Top Gun. F18 Carrier Landing provides a highly realistic experience right down to the Head Up Display, weather conditions and realistic sound of the after burners. Probably the most impressive aspect to F18 Carrier Landing is the excellent graphics and sound which befit a game with a much higher budget. This not only helps you improve your technique, but also looks great although unfortunately you can't save them. One of the most entertaining things about F18 Carrier Landing is watching the multi-camera replays of your landings. However, the landings are always on aircraft carriers - it would be nice to see other places such as airbases added in future updates. Different landing scenarios and conditionsį18 Carrier Landing puts you inside 3D virtual cockpits where amongst the many challenges are In-Flight Refueing and 12 missions, all with a slightly different landing scenario.
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